MelonCanvas.js
By: colack
I’ve put together a little framework called MelonCanvas.js. It’s basically a simple way to make 2D games with HTML5 canvas, and it’s meant to help anyone moving from something like code.org into actual coding.
It handles some basic stuff like physics, collisions, and asset loading so you can focus more on building your game. It’s lightweight and pretty flexible, so if you’re just getting started with game dev, this could be a good place to jump in.
You can check it out [here.](https://github.com/watermelonkatanadevs/meloncanvas.js)
#engine, #watermelonkatana, #developer
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